Go-Go Town!

Go-Go Town! 0.6.98

Version
0.6.98
Version Date
July 15, 2025
Links

Patch Notes

Patch Notes for Build 0.6.98.20437

Major5 - Tourist Trap

0.6.98.20437

Tourist Updates

  • Behaviour, preferences, and desires… tourist AI has had an overhaul!
    • Tourist types now have distinct preferences, desires and traits. Fulfilling these affects their EGO review of your town.
    • Build menu objects are marked as showing how effective they are at meeting desires. These are:
      • Entertainment
      • Rest
      • Hunger
      • Health
      • Exploration
      • Shopping
      • Food and shopping items now have a 3-star preference system. You'll need to offer a wide variety of items to keep your tourists happy!
      • Reduced tourist train frequency from 6 trains to 4 trains a day
      • Removed "exotic" tourist types from arriving on the train (Exotic townies will still appear on the train)
      • Updated the spawn balance of the regular tourist types to have a better mix of each tourist type
      New Tourist Type

      • Easy-goers: A simple tourist type that as long as their most basic needs are met, they're hard to displease!
      Tourist Thought Bubbles

      • Tourists will periodically share their thoughts on what they're experiencing, giving you an insight into their behaviour and needs.
      • New options in the Gameplay tab, allowing you to choose how vocal they are.
      Townpedia Updates

      • Added new guide entries for each tourist type which describes what desires they require as well as what traits they have
      • Added guide entry for explaining tourist desires
      Tier 3 Industry

      • Build the Factory to fuse togethor resources from multiple industries
      • Produce space-age wonder materials! perfect for advanced large scale projects (as well as more specialized use-cases…)
        • Expandable Rod
        • Encabulator Cube
        • Reinforced Brackets
        • Structural Plating
        New Fishing Industry Resource

        • Craft Yum Grease from Deep Sea Cutlets
        • Added recipes to select fitouts to use Yum Grease
          • Lava Lamp added to the Crafter medium fitout
          • Seafood Sticks added to the Fish N Chip Shop small fitout
          • Dirty Mag added to the Book Nook small fitout
          • Yum Grease is also used in the manufacturing of Tier 3 materials!
          New Townies

          • 7 new exotic townies to invite to live and work in your town!
            • Each townie will offer a new Transit Terminal to build…
            • …Some of their townie friends will need to be in your town before they appear though!
            • 2 new "regular" townies. Yep, totally normal.
            Transit Terminals

            • You'll now be able to build Transit Terminals to allow your more… exotic tourist types to visit.
              • 7 new Transit Terminals to build
              • Ability to open/close each terminal, allowing you to customize your tourist flow.
              • Please note this changes the spawn behaviour of existing 'exotic' tourists.
              Major Landmarks

              • Invest your hard earned resources into constructing new Major Landmarks:
                • Lighthouse
                • Conservatory
                • Hot Springs
                • Stadium
                • These iconic buildings aren’t just for show; they'll help tourists fulfill their desires.
                Terraforming Updates

                • At a certain point, you'll unlock the ability to edit and place elevated tile types. This gives you access to:
                  • Cliff
                    • Clear out extra land or add Cliffs where you'd like them!
                    • New Cliff Water terraforming tile
                      • Make elevated bodies of water
                      • Produces waterfalls when on the edge of cliffs
                      • Forest Edge
                        • Dense forest foliage
                        • We've refined the Sand, Slow-Sand, and Dirt tile visuals for a more natural, organic appearance.
                        • Footpath tile updates and additions
                          • Footpath tile types now have colored edging to improve the previous 'gray outline' visual
                          • We've made 4 new tile types to decorate your town with, check with trader Tina Timba
                            • Olde Towne Pavers
                            • Peach Piazza
                            • Scalloped Flagstone
                            • Arcade Blocks
                            Customization Options

                            • Houses/Apartments are no longer random; choose which variation you want with the 'Cycle Visual' feature in build mode
                            • Added new visual variants for certain directional barriers and lampposts
                              • Lamp Post
                              • Gothic Lamp Post
                              • Metro Lamp post
                              • Park Light
                              • Firefly Lamp Post
                              • Hanging Lanterns
                              • Lantern Lamp post
                              • Bamboo Barrier
                              • Green Bamboo Barrier
                              • Wood Fence
                              • Highway Barrier
                              • Roadworks Barrier
                              • Rose Bush Barrier
                              • Flaming Barrel
                              • Water Jet; a new water based decoration that can be angled and rotated for water displays
                              • "Pink Flamingo" has been renamed to "Plastic Flamingo", and now supports custom painting
                              Courier Delivery Priority

                              • Manage the courier delivery priority on fitouts, food carts, market stalls and the new factories.
                              • You can now set the courier delivery priority to High, Standard, Low or None
                              UI Improvements

                              • Added new User Icons for tourist types (Aliens, Clown, Dino, Ghost, Mummy, Robot, Wolf)
                              • Added a tally to show the number of fitouts built in town when inspecting in the manage menu
                              • Added support for showing item tags on recipe cards
                              • Show desire panels when hovering and moving props
                              Audio updates

                              • Trains now CHOO-CHOO and have arrival/departure whistles
                              • New voice types for Aliens, Dino's (Grarr), and another neutral tourist variant type
                              Misc. Changes

                              • Moved the fireworks launchers to the basic category and the wishing well out of the statues group in the build menu
                              • Added map filter for new tourist spawners
                              • Small adjustments to early game pacing to make it easier to generate EGO and unlock early EGO packages
                              • Increased the input storage size of the Book Nook small fitout so that it can fit new recipes and has more room for ingredients
                              • Added Tripod Work Light to Trader Griswald's inventory.
                              • Rich tourists drop coins 50% of the time
                              • When leaving town, tourists now react with their EGO review BEFORE visually exiting
                              • Updated Hypnotron visual
                              Bugfixes

                              • Fixed an issue where workers would ignore newly placed transition levels (ie mines) until they quit and reloaded the game
                              • Fix crashes when clown spawners were set to disabled
                              • Fixed issue where prop colliders could persist after build mode, causing tourists to get stuck
                              • Resolved issue where tourists would complain about rest if they had filled their idle stat
                              • Reduced the distance that clown shoes are heard at
                              • Squared up the garbage bin offsets for rotation alignment
                              • Fixed issue where you could terraform cliff and water tiles under POI objects
                              • Coins dropped by rich tourists will now vanish after an hour
                              • Rich tourist wallets will no longer get bigger each time they drop a coin
                              • Various performance improvements
                              • Fixed some rules allowing undesired terraforming beneath players/actors
                              • Prevent overlapping tourist speech bubbles
                              • Fixed a bug in which a passenger could store a vehicle sending the vehicle (and the driver) to Limbo.