Goat Simulator: Remastered

Goat Simulator: Remastered Goat Remastered Patch #2

Version
Goat Remastered Patch #2
Version Date
Jan. 15, 2025
Links

Patch Notes

Goat Remastered Patch #2

Improvements
  • General: Tweaked Pilgors movement animation
  • UI: Controller Rumble now has an intensity slider instead of a toggle

Major
  • General stability improvements
  • Pay Day: fixed an issue where traffic lights, streetlamps and traffic signs were knocked over when starting the map
  • Controls: the middle mouse button can now be used to map an action

Minor
  • General: improved the blocks placed by the Builder Goat mutator so they now have a darker tone when placed under water
  • General: increased the momentum of the hogtie when using the ability of the Hogtie Goat mutator
  • Goat Z: fixed an issue where you couldn’t digest anything anymore when using the No Hunger mutator
  • Mutators: fixed the parachute blocking the camera when using the Penguin Mutator
  • Goat City Bay: fixed an issue where the Grappling Goat mutator could grapple to an invalid asset and get stuck as a result
  • Mutators: fixed an issue so starting a time trial no longer removes the equipped mutator
  • Goat City Bay: fixed a split screen issue where player two was the same colour as player one during time trials
  • Waste of Space: fixed an issue where the alien wasn’t always visible from all camera angles
  • Buck to School: fixed missing name for the disco ball
  • Pay Day: fixed missing name for the rocket cars

Trivial
  • Pay Day: the cubes in the bounce room are now bouncing as well
  • Animation: fixed an issue where the Homo Simulatus looked like they were slightly turned to the left when running