Goat Simulator: Remastered
Goat Simulator: Remastered Goat Remastered Patch #2
Version
Goat Remastered Patch #2
Version Date
Jan. 15, 2025
Patch Notes
Goat Remastered Patch #2
Improvements- General: Tweaked Pilgors movement animation
- UI: Controller Rumble now has an intensity slider instead of a toggle
Major- General stability improvements
- Pay Day: fixed an issue where traffic lights, streetlamps and traffic signs were knocked over when starting the map
- Controls: the middle mouse button can now be used to map an action
Minor- General: improved the blocks placed by the Builder Goat mutator so they now have a darker tone when placed under water
- General: increased the momentum of the hogtie when using the ability of the Hogtie Goat mutator
- Goat Z: fixed an issue where you couldn’t digest anything anymore when using the No Hunger mutator
- Mutators: fixed the parachute blocking the camera when using the Penguin Mutator
- Goat City Bay: fixed an issue where the Grappling Goat mutator could grapple to an invalid asset and get stuck as a result
- Mutators: fixed an issue so starting a time trial no longer removes the equipped mutator
- Goat City Bay: fixed a split screen issue where player two was the same colour as player one during time trials
- Waste of Space: fixed an issue where the alien wasn’t always visible from all camera angles
- Buck to School: fixed missing name for the disco ball
- Pay Day: fixed missing name for the rocket cars
Trivial- Pay Day: the cubes in the bounce room are now bouncing as well
- Animation: fixed an issue where the Homo Simulatus looked like they were slightly turned to the left when running