Goats on a Bridge

Goats on a Bridge 1.2

Version
1.2
Version Date
May 1, 2015
Links

Patch Notes

Goats on a Bridge 1.2 Patch Notes

Hello Bridgehoppers!

Thank you all for supporting our game and providing us with all of your wonderful feedback!
Because of your feedback we've been able to identify and address several bugs and other issues in Goats on a Bridge. We are providing a small update to resolve several of these.

Below are the patch notes:

- The first two introductory levels have been overhauled to ease players into the game a little better and help get a real feel for the mechanics earlier on.

- An issue whereby the 'The End' achievement would not be unlocked, even after completing the game in certain situations has been addressed. The achievement should automatically unlock once you have launched the game after downloading this update, but in some scenarios you may need to re-complete Level 10 on easy or hard mode to trigger the unlock.

- Platforms which would cause issues or act unexpectedly in some areas have been adjusted to operate as originally intended.

- Beating a stage never looked better! We have made some minor changes to make the experience more rewarding for both you and the brotherly goats!

- Occasionally a player was able to trigger overlapping loading screens. While weird and kinda cool, we've addressed this and resolved the issue. No goat cloning to be found here!

- Coins which may have disappeared on certain levels have now been addressed.

- Tempo's Black Dye has been fixed. No more zombie-goat.. Maybe at Halloween though!

- Collection animations have been added to the coins in every level.

- The brothers will now chatter randomly as they go through the levels. They have minds of their own! You are able to Mute them in the options how-ever, if their bickering frustrates you. We're not that cruel.. :D



On a side note, what's black and white, makes loud slurping noises while travelling at 40km per hour and never found without a pair of chopsticks?