Goblin Dungeons

Goblin Dungeons Patch Notes: Improvements & Fixes

Version
Patch Notes: Improvements & Fixes
Version Date
March 3, 2026
Links

Patch Notes

Patch Notes: Improvements & Fixes

[p]Hello everyone! 👋[/p][p]We’re happy to announce that a new update is now live. Thank you for your feedback, bug reports, and suggestions — your support helps us improve the game with every patch. Below you’ll find the full list of changes and fixes.[/p][p][/p]
Additions & Improvements
  • [p]When opening the detailed enemy HP bar, it now stays pinned and won’t return to the minimal view until you close it.[/p]
  • [p]Added a settings option to skip the intro cutscene on game launch.[/p]
  • [p]Updated the “Continue Run” window: it’s now harder to accidentally cancel and lose your save.[/p]
  • [p]Increased the maximum number of effects on the player to 30, with a 20 limit for permanent effects.[/p]
  • [p]Added voice-over for new lines.[/p]
Fixes
  • [p]Fixed an issue where spell costs were not recalculated after restoring mana during a turn.[/p]
  • [p]Tweaked the Blizzard description.[/p]
  • [p]Fixed an error with Spelllock and Disarm: if the enemy had no unblocked abilities before combat started, it could cause a crash/error.[/p]