Goblin Glade

Goblin Glade 0.7

Version
0.7
Links

Patch Notes

0.7

Finally, after all the waiting, the first enemy and the combat system are here. Hitting the bar at the right time is a classic in games like this, so I decided to give it a twist both in concept and in shape, and made it round. I already have three more similar combat systems planned, just to play a little more with the idea.

It’s a bit tricky designing mechanics that work well with just one hand, but they’ll definitely be up to the task. I also fixed a few old bugs… and, as tradition demands, created a few new ones to be solved in the next update