Goblin Layer

Goblin Layer 0.58.5

Version
0.58.5
Links

Patch Notes

0.58.5

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8️⃣ Scenes/"Art"8️⃣
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New renders during a showdown at the Farm
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8️⃣ Game8️⃣
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Chapter 8, Part I, has started. Chapter 8 will be a turning point in the story, and a psuedo-psychophysicological exploration of the Protagonist's inner workings...

In this episode:
Hubtown comes under attack by a bunch unusual goblins out for revenge, and there's an epic(debatable) showdown at the Farm
A conclusion to the 'Homoglobin' substory.
A certain goblin brings a folding chair.
The Mission Madame breaks the Geneva Convention.
The townswomen hold an emergency meeting after witnessing something
New dialogue
New battles
New location
New 2d face portraits for Blondie to better suit her new 3d model.
New enemies
With new skills
and new sprite battlers
and new FX
and new sound FX
Tileset/map spriteart additions
Some general map Improvements and Optimization
I replaced the Light Effect plugin with a simplified one. I noticed when opening savefiles that people send me for bugfixes etc, that half you guys have the light FX turned off anyway, so I figured there's no point in running a heavy light plugin. I think the simplified version will still be good enough.

Upgraded NW.js from versios .48 to .105. (!). 105 minus 48 is 57. Which is a big difference.