Goblins of Elderstone

Goblins of Elderstone 18.6

Version
18.6
Version Date
Nov. 6, 2020
Links

Patch Notes

Alpha 18.6 The Great Trek update

Features:
-New Edge tiles added to all zones, knights and traders will now enter from these entrances.
-Spent a decent amount of time getting more framerate out of all areas we could.
-Notification sounds for Tutorials re-added, Good Luck menu music added.
-Building Pop Sound, played when a building is being constructed and it raises slightly to signify progression.
-Trek Music track updated, added Danger/Combat moment audio.
-Sound fades improvements for most music changes.
-New Options menu tabs and settings related to the camera.
-Changes to allow treks to be edited while they are idle on the players village tile.
-Can now cancel building upgrades.

Balancing:
-Base Trek carry capacity
-Updated carry capacities for treks.
-Regional Loot pools now match the capacity of the goblin party.

Bug Fixes:
-Adding Voice goblins to credits screen.
-Movement rate UI display on treks adjusted.
-Dropped Resource issue with save/load bugs fixed.
-No longer enabling actor highlight if user is hovering over UI.
-Removed the issue with Story moments killing trek members first.
-Changed Trade Prince Uniform to correct version, need to update icon.
-Fixed issues with 'None' dropped resources in the map.
-Fix for a issue with some unrolled resources remaining in the loot table.
-Added in a cap to the gold expenditure of a trek to match the min carry capacity of the goblins.
-Added tooltips for conditions on worker drag panel. Now sort worker panels with trekking goblins last.
-Fix so that graveyard will handle clicks better and highlight when hovered.
-Added highlighting to corpses, fixed corpse and dropped resource selection component sizing and attach points.
-Fixed the jitter when selecting a notification at the same time as we have a active follow target from a character UI.
-Updated the Zone Info UI to populate out any active treks when selecting a target zone, also if selecting said party opening the WidgetTrekPartyInfo UI.
-Added a tooltip for all mines to show how much it costs to dig deeper, also fixed a bug where it was only applying to the node and not filling the building.