Goblins of Elderstone

Goblins of Elderstone 21.9

Version
21.9
Version Date
June 18, 2021
Links

Patch Notes

Hotfix: Alpha 21.9

Small hotfix for bugs related to disease and medicine and some UI tidyup.

Features:

• Fire particle effects on buildings and for wildfires has been updated.
• Construction meshes for buildings have had scaling fixed by breaking up the scaffolding mesh.
• Updates to UI for corpses, graveyards, worg dens, animals and enemies.
• Added notifications for faith needs unlock and building upgrades unlock.

Balance:

• Reduced herbs costs for crafting beer and medicine, and reduced the pigs herb consumption.
• Increased resources per bush for herbs.
• Medicine immunity to disease increased from half a year to three years.
• Increased spread chance of disease, reduced its jump distance.

Bugs:

• Fix for physics settings on ramps and cliffs to stop some errant building placement.
• Barracks no longer consume firewood while unmanned.
• Added in UI to show required resources to repair a building.
• Save upgrade for older versions with an issue with laboratory not delivering medicine to warrens.
• Fix for building pieces dissapearing and reappearing during construction.
• Damaged buildings are no longer tinted the same as an uninhabited one while inhabited.
• Stuck goblins will now try to realign to a safe area before teleporting.
• Fix for snow tesselation in mountain biomes.
• Removed champion units from the priorities menu.
• Only showing clan faith needs in warrens UI once they are unlocked.
• Goblin king/queen will now display with their correct faction breed in the diplomacy screen.
• Fix for merchant not arriving when the player selects disable enemies in the clan create screen.
• Buildings fire sounds should now be cleaned up correctly.
• Fix for the inhabit animation on the trade hall.