Goblins of Elderstone
Goblins of Elderstone 6.5
Version Date
March 20, 2018
Patch Notes
Alpha 6.5 is now live!
We've been a little quiet for a few weeks as we were working really hard on increasing the stability of the game and getting rid of some deep embedded bugs causing crashes, the game should be a lot more stable now for most people.
We have also made the early game a lot more predictable and easier to deal with.
New Features:
- Save/Load rework with Autosave!!!, more displayed info and a thumbnail!
- Region map changes to terrain generation that looks way better and done some preparation for updates to the region map gameplay.
- Added autosave every season change.
Balancing:
- Story moments delayed till after first winter - the early game should be a lot easier and more predictable now
- Slowed rotation of the building to help you place buildings better
Bug Fixes:
- Multiple Crash fixes.
- Readjusted attachment points on buildings for walkways.
- Fix for issue with woodcutters cutting down trees which would place empty log nodes.
- Removed 'On Patrol' status message spam.
- Fix for resources not respawning correctly after loading a save file.
- Goblins will no longer collect resources if their work buildings storage is at capacity.
Hope you all enjoy!