God among Kings

God among Kings 0.1

Version
0.1
Links

Patch Notes

0.1

5 new events added
Unit upgrades and info screen (removed or replaced useless actions, added at least 1 useful, fun or strong but conditional action(or effect) per character, along with some stats that they might lack). Archer targeting changed to circle instead of a line, they will be more reliable now

Ability to continue the bandit battles after the turns have ended (some of you maniacs enjoy killing everything to a last man, who am i to deny you that?)

God mode option added (No damage taken and one shotting enemies)(please report if there are any issues, i have made checks for a lot of combat event scripts to prevent bricking the scenario, but some might have slipped my gaze)

2 new characters
character bios
a few screen optimizations and ui adjustments
bunch of bug fixes
a lot of backend adjustments and rewrites that you guys probably don't care about (i do catalogue them in my discord if anyone is interested)