GOD FORSAKEN

GOD FORSAKEN 1.0.5

Version
1.0.5
Version Date
Feb. 27, 2026
Links

Patch Notes

[Version 1.0.5 Update: Fixes & Optimizations! 🚀]

[p]Hello, brave warriors![/p][p align="start"]Here’s a streamlined overview of the 1.0.5 update — check it out! 🚀[/p]

🐛 Bug Fixes

[*][p]Fixed an issue where elemental resistance sources were incorrectly calculated when determining hit damage (e.g., similar to the Pseudo King Ring).[/p]
[*][p]Fixed UI elements being misaligned at high resolutions.[/p]
[*][p]Fixed an issue where characters would occasionally stand back up and attack after dying.[/p]
[*][p]Fixed an issue where Thorn damage caused by collision did not properly include physical damage bonuses.[/p]
[*][p]Fixed an issue where the “Return to Main Menu” option could not be selected using a controller.[/p]
[*][p]Fixed an issue where incorrect Armor-to-Thorns conversion calculations caused abnormal Thorns values.[/p]
[*][p]Fixed inconsistent descriptions of Physical Resistance.[/p]
[*][p]Fixed an issue where Thorns would occasionally fail to hit the Nightmare Monster Eyeball.[/p]

✨ Optimizations & Additions

[*][p]Added a confirmation prompt when returning from the character selection screen.[/p]
[*][p]Improved the secondary confirmation prompt when resetting equipment with max-roll affixes.[/p]
[*][p]Adjusted the required wave count for Endless Mode achievements.[/p]
[*][p]Reduced monster armor scaling and its upper limit in Endless Mode.[/p]

✨ Special Notice

  • [p]Mod creators, please use the latest official data.[/p]
  • [p]If you encounter incorrect equipment tooltip displays, please stop using outdated mods — this is caused by version mismatches.[/p]

[p align="start"]Thank you all for your continued support!
We’ll keep refining the game based on your feedback.[/p][p align="start"]If you have any ideas or suggestions, feel free to leave a comment! 😊[/p]