[p]Hey everyone! Today, we are releasing a minor update (
Update 2.1) for Godbreakers![/p][p]This patch introduces a brand-new threat to the world of Astaphan: the
Ray Fin, wielding the new ability that players can try out, the
Solar Ray. We’ve also expanded the Savage Blade’s arsenal with the new
Counter Slash ability, alongside a suite of ability reworks and quality-of-life improvements to keep your runs feeling smooth. Additionally, we’ve tuned the
Duelist and
Pillar archetypes to ensure their kits feel more powerful and rewarding than ever.
Read the full patch notes here 👇[/p]
Minor Update
[p][/p][p]
New Enemy[/p]
- [p]Astaphan’s world gets a new enemy, the Ray Fin, and its ability, Solar Ray.[/p]
[p]
Weapon abilities[/p]
- [p]Savage Blade now has a new ability to unlock:[/p]
- [p]Counter Slash - Enter a defensive stance that gives you 100% Damage Reduction. While active, taking Direct Damage while in this stance causes you to counterattack and also increase your Berserk Counter by 3.[/p]
[p]
Weapon skin[/p]
- [p]Savage Blade has a new weapon skin to unlock[/p]
[p]
Player Inventory[/p]
- [p]Essences that have a high enough stack count to trigger their trait are now highlighted in the inventory. [/p]
[p][/p]
Balancing
[p][/p][p]
Weapon abilities[/p]
- [p]The Pillar’s Temporal Quake Ability is now renamed to Exploding Quake. Instead of applying Slow to all enemies hit with the Charged attack, it will now cause the next Charged Attack to trigger an Explosion on all enemies hit. [/p]
- [p]The Savage Blade’s Reckless Charge now costs 30 Health instead of 35[/p]
- [p]The Savage Blade’s Whirling Vortex now costs 90 Health instead of 120[/p]
- [p]The Duelist’s Sanctuary Zone refills all ammo, and barriers last for longer. Duration is increased to compensate for refilling all Ammo[/p]
- [p]The Duelist’s Energy Reload ability has a lower cooldown.[/p]
[p]
Weapon balancing[/p]
- [p]Lancer’s Primary Air Attack damage has been increased[/p]
- [p]Reaper’s Secondary Attacks' damage has been very slightly reduced[/p]
- [p]Duelist Secondary Attack damage has been increased[/p]
- [p]Duelist Charged Attack damage has been increased[/p]
[p]
Recollections[/p]
- [p]Savage Remains Recollection's timer is increased by 30 seconds.[/p]
[p][/p]
Bug fixes
- [p]Fixed issue where dead players could trigger waiting areas (tested and can confirm fixed)[/p]
- [p]Misc Stability fixes [/p]
- [p]Fixed issue where Tesla coils are not counted towards Uhr's final quest[/p]
- [p]Fixed the issue where you could navigate to an empty server browser [/p]
- [p]Fixed the issue where Venus tendrils would remain attached to dead players [/p]
- [p]Fixed the issue where you could lose controller input on the map screen in certain situations [/p]
- [p]Fixed Bullwalk upgrade to correctly provide invulnerability[/p]