Hello everyone, I hope you're enjoying the godfist demo!
This third demo patch comes with a few balance changes and a few addition
Additions
- Added footstep sounds to all enemies, should make it easier to hear when an enemy is behind you.
- There will now be a launch sound playing when the void knight jumps.
Changes
- The void knight can no longer do jump attacks if they cannot see you.
- Void knights jump damage has been reduced.
- Enemy fireball damage has been reduced.
- Hit range of the shinobi has been reduced.
- The shinobi will now wait longer before teleporting.
- Smoke effects on teleporting enemies have been reduced.
- Damage from stage hazards has been increased.
- Passive ability upgrades have been increased.
- Kick has now gotten a wider range, should be easier to hit enemies now with it.
- The time before the player ability "bomb" explodes have been reduced from 2 seconds to 1 second after hit.
Cheers
/Icehelm