GAMEPLAY
- Faith, Health, and Joy gains from buildings balanced
- Base population growth reduced from 3/second to 3/minute
- New City requirement lowered from 200'000 population to 20'000 pop
- Population Food consumption increased from 2/min for 10'000 pop to 100/min for 10'000 pop
- Starvation now affects Health, and Joy directly
- Starvation affects population growth much more
- Max population provided by Cities reduced from 1'000'000 to 50'000
INTERFACE
- Added missing Faith, Health, Joy information to buildings
- Fixed inaccurate tooltips on some buildings
NOTES: Because of the changes to population growth and food consumption your population WILL decrease very rapidly if there is no food!