Gods and Idols

Gods and Idols 4.24.774

Version
4.24.774
Version Date
Sept. 19, 2020
Links

Patch Notes

Patch 4.24.774 (The Age of Pirates)

GAMEPLAY
  • Scout mechanic has changed
    • Scouts now have a chance to cause a treasure to spawn near the planet they're stationed on
    • The old buff from Scouts has been removed and they no longer affect Artifact rarity chance
    • More scouts decrease the time between chances to get a Treasure spawn, the decrease is multiplicative and diminishing, and can never reach 0
    • A new ship type, the Protector, has been added
      • The Protector will defend shipping lanes in the system, reducing the risk of NPC pirate attacks and lost cargo
      • Protectors will also try to defend the planet they are stationed on in case it comes under attack
      • Protectors are weak swarm-type craft and will not be enough on their own to defend against a fleet targeting a planet, but may supplement planetary defenses
      • Two new Artifact modifiers have been added: Suppression, and Conformity
      • Two new Artifact base types have been added: Astra, and Caelis
      • One new Creator Artifact has been added: Amber Fragment
      • One new Primal Artifact has been added: Amber Shard
      • One new Creator Artifact has been added: Amber Piece
      • Drop chance of Creator, Primal, and Nephilic Artifacts has been increased slightly
      • NPCs can once again attack any planet that has begun construction of, or finished, a Space Elevator
      • Slightly increased munitions usage by planetary defense installations
      • Shard transmutation mechanic available in Temples
      • Each finished Space Elevator now provide +3% to all production output on the planet, reaching +36% when all 12 elevators are complete
      • Each Powerplant now provide +3% to all production output
      INTERFACE
      • Greatly enhanced the modifier overview when crafting Artifacts
      • Buttons for several features which are not yet in the game have been hidden to avoid confusion, ex. Planetary Ring
      SYSTEM
      • Some improvements to startup time
      BUGS
      • Fixed S.I.E.Ves not giving Ore if you sign in away from your Capital
      • Fixed S.I.E.Ves Ore bonus incorrectly multiplied by planetary Artifacts Ore production output resulting in very small values
      • Fixed Hermit's Boon appearing more than once on the same Artifact