Godsworn

Godsworn Patch #4 Is Out Now!

Version
Patch #4 Is Out Now!
Version Date
Feb. 13, 2025
Links

Patch Notes

Patch #4 Is Out Now!

We've fixed a couple issues that popped up with the last map update, but also made some improvements in the AI behaviour, and fixed some campaign issues that we kept seeing reports for.

Features:
  • AI now waits with attacking until it has a better group size on Hard and Insane difficulty.
  • AI now does not attach the hero unit to harassment groups, only full attack groups.

Fixes:
  • Fixed an issue where ranged units would sometimes not respond to commands as expected.
  • The walls now also increase the search range of units to match the attack range increase.
  • Giltine’s Kiss upgrade no longer lowers the base range of tower attacks.

Campaign:
  • When dialogues intersect, the new one takes priority, instead of playing through each other. There’s still improvements to make in cutscene overlap that we’re working on.
  • In Fire and Moonlight, some trigger areas for cutscenes have been moved to prevent overlap.
  • In Bishop’s Bane, the Skycalf quest can now be triggered by Meness too.
  • In Bishop’s Bane, the Skycalf’s HP has been increased from 100 to 250. Keep him safe.
  • In Journey From Dausos, the AI is no longer allowed to take the resources around the shrine, allowing for easier basebuilding and defense.
  • In Journey From Dausos, the hero now has a base faith income.
  • In Journey From Dausos, the shrines will now spawn worshippers once the building stage of the mission begins.
  • Journey From Dausos hard difficulty has been lowered.

In the meanwhile, we are also working on additional features and content. For those who are waiting, info about the speed of campaign progress is coming tomorrow.