THE ORCS ARE HERE!!!!
- New playable race, ORCS.
- 3 new playable classes: Totemancer, Axerage, and Wildsire.
- 9 New skills, 3 for each class.
- Now the first character will be centered, and only the first character will have a hitbox (it will be the only one that can receive damage or pick up items).
- Improved the hitbox of the boss skill spiderweb.
- Fixed an error where the meteorite skill sometimes did not collide correctly.
- Corrected an error where meteorite sometimes did not deal damage.
- Fixed an error where clustershot instantiated more arrows than expected.
- Adjusted the light of some bosses for better performance.
- Changed the font of the timer.
- Reduced the size of the minimap by 20%.
- Added plates with the names of the skills on the panel for greater clarity.
- Now menus appear progressively to avoid sudden changes on the screen.
- Set transparency to the backgrounds of the panels to improve aesthetics.
- Reduced the racial bonus for humans to 6% experience.
- Slightly reduced the experience bonus obtained from items.
- Slightly increased the damage of Dragonbolt Arrow from the Swiftbow.
- Increased the attack range of Brightlancer by 1m.
- Improved the damage of Brightlancer Spike Ambush skill.
- Improved the damage of Brightlancer Skewer Assault skill.
- Adjusted the hitbox of Skewer Assault to be more consistent with the animation.
- Improved the damage of Brightlancer Ethereal Legion skill.
- Reduced the damage of Bladesworn's Bladestrikes skill.
- Increased the damage of Bladesworn's Cleaburst skill.
- Reduced the help panel's lifespan to 2.5 seconds outside of pause.
- Adjusted the size of the gamepad icons in some cases to maintain coherence.
- Now the rarity of items is calculated when opening the chest for all contained items.
Developer's Note: Thanks to Tarynyel, Jaxian, Nhean, and all those who are helping me make the game better with your advice.