Going Deep
Going Deep Patch notes
Version Date
Feb. 7, 2023
Patch Notes
Patch notes
Bug fixes:
- Fixed a bug that caused the item collection panel to break on some screens.
- Fixed a bug that caused the camera to sink into the ground.
- Fixed the issue where spitters could not hit if you stopped at the end of the level part.
- In the elevator at the end of the game, the enemies can no longer go inside to bury it in our mouths.
- Fixed a bug that prevented the endgame cutscene from opening.
- Fixed the lod of the door ahead of the black smoke men.
- The bug that caused the zombies to teleport in front of us in the aftergarden section has been fixed.
- Fixed the bug where the weapon still sells extra expensive parts by changing the sideparts and keeping the money fixed.
- Fixed a bug that caused some objects to give empty messages.
- Fixed a bug that caused a foliage zombie to drop critical points when assassinated
- an unused key has been removed.
- Fixed a bug that caused the camera to sometimes not rotate.
- Fixed a bug that caused previously opened doors to give a message every time you enter the game
- Fixed a bug that caused the hand adjustment of the pump shotgun to deteriorate after loading.
- Fixed a bug where pool manager could not restore lost items.
- Fixed a bug that caused close enemies to be aimed at their arms and torso.
- Fixed the issue where the weapon would not be handled when constantly switching from rifle to shotgun.
- Fixed the issue where the doors that were opened after loading could be re-opened.
- The error that caused the doors to remain locked when loading has been fixed.
- Fixed the issue where armors after level 3 had too little light.
- The second blade was broken, it has been fixed.
Game Changes
- Added message to lever in safe house.
- Added save point and arsenals before smoke men.
- Small buildings in the aftergarden were removed and containers were replaced.
- A light has been added to the part that goes to the lower part so that it is clear from the aftergar that it is necessary to go to the lower part.
- Extremely narrow spaces in the aftergarden building have been widened.
- villa zombie with red eyes can now run.
- Added damage to all weapon upgrades.
- The gun mount has been retracted a little further into the ridge.
- The width of the shotgun target has been reduced.
- Added separate spreads for all weapons.
- The size of the 3rd blade has been enlarged.