Greetings medievalists!
As promised we wanted to share with you the news on the plans for the upcoming content update!
This update is now live on the
experimental branch (if it’s your first time checking out this branch make sure you click the link to find out how) and once this version is stable enough, we will then move it live on the main branch and making this a full update for everyone - Shelves and Racks, Additional stockpile management options, different map sizes, balanced trebuchets, performance improvements mid to late game, QOL improvements, and many, many bug fixes.
If you want to see a breakdown of what is coming to the next update you can check it out here:
Update 0.5.31.0 notesThanks so much for your patience. We plan on using Mondays to announce new things and give you a sneak peek at what we are working on. It might not happen every Monday, but we want to continue to be as transparent as possible. In the meantime, feel free to post your feedback on Steam discussions dedicated to the
experimental branch subforum. If you want more dynamic/direct communication - head over to
our Discord server. Remember, as we are a small team we don’t have time to reply to every thread, but we do read the forums daily!
Foxy Voxel