Farms and Foundations!
[p][/p][p]Hi folks! We have a new update for you! Too late for Halloween, too early for Christmas, just in time for you to have fun![/p][p][/p]
Key changes:
- [p]Changed how recruitment works in Colony Mode. Now at the beginning of a new day players will decide which units to welcome in their town.[/p]
- [p]Reappearing fog of war: The forces of darkness will try to reclaim territories that were not visited by your units in a long time. New enemies and objectives may spawn, lurking in the shadows.[/p]
- [p]Added the ability to move some of the constructed buildings - of course for a price.[/p]
- [p]Arena Added - A special building in which your units can duel each other and enemy champions for experience and rewards.[/p]
- [p]Enabled multiple save slots support.[/p]
- [p]Trained tailors to stitch up undead units, upgrade bows and knit up helpful spiders. [/p]
- [p]Unlocked terraforming tools, allowing players to change the map terrain. [/p]
- [p]Added some hard working Farm girls, helping you manage your fields! There are also chickens! [/p]
- [p]Added gates to the wall system - now you can create passages in your walls that only friendly units can go through. [/p]
- [p]Added steam achievements.[/p]
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Other changes:
- [p]Added new visual effects to the game.[/p]
- [p]Added new idle and talking animations to the characters in the city. [/p]
- [p]Tweaked visuals of damage numbers.[/p]
- [p]Distant character names will now no longer be visible. [/p]
- [p]Enhanced night sky visuals. [/p]
- [p]Added more decorations - including Halloween themed ones! [/p]
- [p]Made the bell in the Moonastery ring periodically and whenever units die. [/p]
- [p]Rebalanced the Heretic Mooladin - she now has access to charge attacks and steals life with every hit. [/p]
- [p]Wealthy units can now buy their own houses. [/p]
- [p]Blacklisted No More Heroes from the starting perk list. [/p]
- [p]Updated names for units. [/p]
- [p]Introduced decision events to some of the game objectives. [/p]
- [p]Adjusted the worth of an animal soul. [/p]
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Bugfixes:
- [p]Fixed a bug barring some special songs from playing. [/p]
- [p]Fixed a bug where buttons on the flag UI where not updating properly, prohibiting player from increasing rewards. [/p]
- [p]Fixed a bug where units got stuck in the inn, trying to form a party. [/p]
- [p]Fixed multiple issues with the save system. In particular the one where after load additional enemy structures spawned in random place on the map. [/p]
- [p]Fixed v-sync not working in main menu.[/p]
- [p]Fixed the rooftop jumping mechanic. Characters should now jump properly between roofs, without falling underground. [/p]
- [p]Fixed offset of placed structure models. [/p]
- [p]Fixed an issue where players could get infinite perks from a single objective.[/p]