Gold Gold Adventure Gold

Gold Gold Adventure Gold Farms and Foundations Update

Version
Farms and Foundations Update
Version Date
Nov. 12, 2025
Links

Patch Notes

Farms and Foundations Update

Farms and Foundations!

[p][/p][p]Hi folks! We have a new update for you! Too late for Halloween, too early for Christmas, just in time for you to have fun![/p][p][/p]
Key changes:
  • [p]Changed how recruitment works in Colony Mode. Now at the beginning of a new day players will decide which units to welcome in their town.[/p]
  • [p]Reappearing fog of war: The forces of darkness will try to reclaim territories that were not visited by your units in a long time. New enemies and objectives may spawn, lurking in the shadows.[/p]
  • [p]Added the ability to move some of the constructed buildings - of course for a price.[/p]
  • [p]Arena Added - A special building in which your units can duel each other and enemy champions for experience and rewards.[/p]
  • [p]Enabled multiple save slots support.[/p]
  • [p]Trained tailors to stitch up undead units, upgrade bows and knit up helpful spiders. [/p]
  • [p]Unlocked terraforming tools, allowing players to change the map terrain. [/p]
  • [p]Added some hard working Farm girls, helping you manage your fields! There are also chickens! [/p]
  • [p]Added gates to the wall system - now you can create passages in your walls that only friendly units can go through. [/p]
  • [p]Added steam achievements.[/p]
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Other changes:
  • [p]Added new visual effects to the game.[/p]
  • [p]Added new idle and talking animations to the characters in the city. [/p]
  • [p]Tweaked visuals of damage numbers.[/p]
  • [p]Distant character names will now no longer be visible. [/p]
  • [p]Enhanced night sky visuals. [/p]
  • [p]Added more decorations - including Halloween themed ones! [/p]
  • [p]Made the bell in the Moonastery ring periodically and whenever units die. [/p]
  • [p]Rebalanced the Heretic Mooladin - she now has access to charge attacks and steals life with every hit. [/p]
  • [p]Wealthy units can now buy their own houses. [/p]
  • [p]Blacklisted No More Heroes from the starting perk list. [/p]
  • [p]Updated names for units. [/p]
  • [p]Introduced decision events to some of the game objectives. [/p]
  • [p]Adjusted the worth of an animal soul. [/p]
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Bugfixes:
  • [p]Fixed a bug barring some special songs from playing. [/p]
  • [p]Fixed a bug where buttons on the flag UI where not updating properly, prohibiting player from increasing rewards. [/p]
  • [p]Fixed a bug where units got stuck in the inn, trying to form a party. [/p]
  • [p]Fixed multiple issues with the save system. In particular the one where after load additional enemy structures spawned in random place on the map. [/p]
  • [p]Fixed v-sync not working in main menu.[/p]
  • [p]Fixed the rooftop jumping mechanic. Characters should now jump properly between roofs, without falling underground. [/p]
  • [p]Fixed offset of placed structure models. [/p]
  • [p]Fixed an issue where players could get infinite perks from a single objective.[/p]