Gold Project

Gold Project 0.8.1

Version
0.8.1
Version Date
March 21, 2024
Links

Patch Notes

Patch 0.8.1

Hello everyone.

Only one week has passed and we already have a good patch to deploy, fixing various bugs !

Nothing major to say today, so let's get straight to the point.

Patch log 0.8.1


  • Fix Paramite going through the ceils and walls
  • Fix Enemies spawned by the Boss 6 "Salluste" does not despawn
  • Fix Slow-motion with the skeleton/ghost hands in various situations
  • Fix Boss 2 "Golden Widow" stay stuck on the floor above us
  • Fix Boss 6 "Salluste" jumping out of the area
  • Fix Boss 1 "Golden Guardian" music starting after diying in the room when he is already dead
  • Fix using keys in the paus menu prevent to cast the spell after closing the menu
  • Fix Worms end chase trigger to early in b2_04
  • Fix we can still move/jump/attack while cinematic is active againt Boss 6 "Salluste"
  • Fix Lights map are offseted compared to standard/gold maps
  • Fix Kali's sprite is off by 1 pixel when Jumping
  • Fix Giant Worm is now visible in the darkness
  • Fix cinematic when Giant Worm Boss goes in the middle of the room to change the phase
  • Fix Boss 6 "Salluste" Switch is activated by default when facing him again
  • Fix We can start the fight against the Giant Worm and run away with a frame-perfect jump
  • Fix Player Chakram still active after death
  • Fix Dash Attack Gold doesn't active when dashing from a slope

Thank you everyone to keep reporting bugs !

We are now entering the final stage of the development of the game.
Only one area and the true ending is missing, we also have a few more surprises for you!

More very soon.