Gold Project

Gold Project 1.3.33

Version
1.3.33
Version Date
Sept. 26, 2024
Links

Patch Notes

Patch 1.3.33 - Various fix and optimizations

Hello everyone,

Today we have a new patch that fixes the final bugs and adds a few small improvements. This is part of the ongoing work to port the game to consoles and my desire to have a game with as few bugs as possible!

In this patch, we've mostly fixed things that weren't working properly or were a bit confusing. For example, the steles displayed on the world map are now lit when known, and greyed out when unknown.

Another important point is the Steam achievements—there were 3 achievements that could remain stuck: max life, max attack, and all steles.

Thanks to a player who was stuck with these achievements, I was able to conduct some tests and use a bit of "brute force" coding, which should now allow these achievements to be unlocked.

If you still have trouble unlocking them, feel free to open a ticket on the forum or discuss it with us on Discord, and I’ll explain the procedure to fix the problem.

Important: If you hadn’t unlocked the “teleportation” spell but were still able to use it, that was due to a bug. It’s now fixed, and you will need to unlock the spell in order to teleport from one statue to another.

Patchlog:
Fix:
- input binding screen for the keyboard was showing Inputs button
- fix achievement steles (memorials) count
- fix skeleton hands grabbing side
- fix items misplaced on map
- fix steles (memorials) not displayed correctly on the map
- fix some holes/mistakes in the worldmap
- fix OOB in b1_08 now linking
- fix falling pots in b2_05
-fix possible soft lock if no dash when going to b1_24
- fix some achievements cannot be obtained (or can be stuck) => max-attack / max-health
- fix typo french
- fix missing ceil in b3_08_L
- fix teleport statue bug (can teleport without the skill)
- fix ghost fusion
- fix boss 6 errors
- fix b2_20 giant worm chase does not trigger sometimes
- fix swordmaster skill with ghost
- fix save completion percent is not working correctly
- fix hemenis was taking double damage