Golden Krone Hotel

Golden Krone Hotel 1.1

Version
1.1
Version Date
Dec. 5, 2017
Links

Patch Notes

Balance and bugfix update - v1.1

This small update fixes the Throw bug, makes Despair mode slightly easier, and the end game slightly harder.

Changelog


  • Critical hits from enemies reduced by 20% in DESPAIR mode. Before this change, DESPAIR was clearly impossible (now it's just unclearly impossible)
  • Keyboard selection on the Disguise menu now scrolls the page too
  • Fixed a game locking bug when a monster was thrown into a second monster
  • The final Mausoleum chamber now has water surrounding the gear rooms
  • Enemies standing in fire/water no longer accept their fate and wait to die
  • List of monsters available during Delusion has been dramatically increased. Now you can, for instance, hop around as a plant
  • Ammo has been reduced slightly
  • Damage reduction from the 3rd and 4th resistance levels has been nerfed. This makes Ward and rings less overpowered
  • Memento Mori Ring bonus damage reduced from 5 to 3
  • Poison Ring bonus damage reduced
  • Fixed the workings of Statue form, which previously let you become easily immune when combined with rings
  • Corrected the behavior of WARD and the display of the Resistance status
  • Several spelling mistakes corrected
  • Fixed the numbering on Portals leading further into the Underworld