Goldenheart

Goldenheart 1.009

Version
1.009
Version Date
Dec. 12, 2024
Links

Patch Notes

v1.009 Patch - Immersion mode, new music, and bug fixes.

Immersion Mode: Pressing "T" or "D-pad down" will now toggle the HUD visibility. This includes boss health meters, the action button, and the red outline around targeted enemies, as well as… everything else. It can be toggled at any time during play, except during the tutorial.

New music: 4 new tracks have been added to the game and 1 track has been removed.
  • Camp - Now has music in addition to the band's music.
  • Mt. Tulderon - The old music has been removed by popular demand and replaced with music that we think suits the atmosphere of the game's beginning more appropriately.
  • Histahnia Valley - the new songs from Mt. Tulderon will play after the Histahnia Valley song ends.
  • Quardona Caverns and Ancient City of Eshalar - New songs have been added before the old songs and the volume of the old songs have been lowered to a more ambient level.
  • The master mix has been adjusted somewhat to put more emphasis on the ambient nature sounds.

Additonal fixes and changes:

  • A bug in Tul Alorea that sometimes forced players to reload has been fixed.
  • A rare bug that could prevent the player from dying automatically when falling out of a level has been fixed.
  • The clues in the Oasis have been adjusted very slightly to avoid a common misinterpretation.
  • Certain puzzles have been made a bit more sturdy.
  • A few locations have been improved visually.
  • The different types of buttons and blocks now have subtle color coding.
  • Several other minor adjustments