Hello!
Hope you’re all doing well.
We’re releasing pirate cove into experimental as we’re heading to Pax and won’t be able to fix anything major, we think it’s better to not rush it to public just yet.
We are still missing sound effects, achievements and a few things.
Let us know of any bugs or suggestions
here and we’ll sort them out when we get back.
Thanks for the help, sorry for the delay.
How to access this build?
Swap to the experimental build under the games Steam settings in the beta’s tab.
Make sure you’re not running the game when you do this.
Changelog
[Added] Pirate level
[Fixed] Missing Mesh issue on Ancient hole 13
[Fixed] Missing walls on Ancient hole 10
[Fixed] Some performance improvements
[Fixed] People getting stuck on some jelly in Candyland
[Fixed] Menu missing spooky textures
[Fixed] Vertical miss spelt in options menu
[Fixed] Twitch link not showing in offline and online menus
[Fixed] Flycam new has correct saved visual settings
[Fixed] Blue jars
[Changed] How chat works
[Changed] How loading screens work