The demo has been updated to version 0.9.1, complete with bugfixes for known issues and tiny reworks. Contents follow:
Added:- Tooltips in the options menu now clarify that mouse left-click and right-click also fire your main weapon and mortar, respectively.
Changed:- The game now defaults to 1280x720 resolution on first launch, and initializes at that size.
- Attempting to unpause while the options menu is open now closes the menu instead of unpausing.
- The SFX channel is now side-chained to the UI channel so power-up and extra life sounds are more audible.
- The tank's closebox is much larger to show off the feature more (try a controller!).
- Several sound effects have been reduced in volume.
- Reworked boss animations for the spiral shot and missiles.
- Boss missiles in phase 3 no longer fire infinitely (that was a bug).
- Increased player corpse health from 10 -> 15.
- Turrets should no longer spawn on top of each other.
Removed: