Goo Saga

Goo Saga GOO SAGA // 8 DEC 2016 // INERTIA PATCH

Version
GOO SAGA // 8 DEC 2016 // INERTIA PATCH
Version Date
Dec. 8, 2016
Links

Patch Notes

GOO SAGA // 8 DEC 2016 // INERTIA PATCH

Greetings, Goo fans!

You probably noticed that Goo Saga has been updated, so we wanted you to know what we've been up to.

We have been carefully monitoring your feedback (which is of high importance to us) and we have concluded that most of you wished Goo was even more responsive to commands. To be honest, we ran numerous tests for many years to simulate a realistic gelatinous movement model for our main character, who is basically a blob of goo. After an in-depth analysis of our lab data, we developed G.E.L.O (Gelatinous Elongation of Lateral Oozing) a system that makes Goo move exactly like a ball of goo. This made Goo move very realistically… but it proved too realistic, sluggish and difficult for some players.

So in this update we reversed some of the G.E.L.O catalysts to make Goo move more responsively. You will notice that if you are moving and stop pressing the directional button, Goo will come to a halt much more swiftly. This will help you control him much more efficiently. We hope you find this small, but important, tweak to your liking.

TLDR: Goo's inertia was toned down and he'll be easier to control now.