[p]Half the year has already passed—but the second half is still ahead! There’s still time to turn things around!![/p][p]Now, here’s the update we previously announced, adding archive and conversation log features.[/p][p]We’ve also made changes to reduce randomness and adjust difficulty.[/p]
Feature Updates
Archive Feature Added
[p]An archive viewing feature has been added to the home screen.[/p][p]You can now revisit past story and upgrade-related conversation events.[/p][p]Reaching what's considered the "good ending" unlocks all conversation events for viewing.[/p]
Log Feature
[p]Two types of logs have been implemented:[/p][p]One is accessible from the Esc menu. It saves texts from conversation scenes, unique in-game dialogue, and pre-game tips.[/p][p]The other is a log specific to conversation scenes, which you can access by pressing the L key. It records only the current scene’s dialogue.[/p]
Minimum Guarantee
[p]Whenever possible, the first few customers are selected based on specific criteria.[/p][p]These criteria may continue to be reviewed and adjusted in the future.[/p]
Changes
Relaxed Requirements for Obtaining the Alarm Clock
[p]We’ve made adjustments to prevent certain upgrades from replacing development paths that lead to the alarm clock.[/p][p]Now, even if you develop the Super Accelerator or the Charity Campaign, it’s still possible to develop the Alarm Clock.[/p]
Adjusted Appearance Timing for Personalizers β and γ
[p]Personalizer β now appears from Day 3 onward, and γ from Day 5 onward.[/p]
Slight Adjustment to How Personalizers Affect Customer Satisfaction
[p]Each Personalizer now has a slight positive effect on satisfaction when linked to the corresponding dream.[/p][p]α and β have half the effect of the "Dedicated Pillow," while γ has double the effect of α and β.[/p]
Clarified Flavor Text
[p]Descriptions of upgrades have been updated to clearly distinguish between in-game effects and unrelated flavor text.[/p]
Other Small Tweaks
- [p]Slight adjustment to the description of "Charm"[/p]
- [p]Reinserted some omitted tutorial text[/p]
- [p]Made the snarky tutorial a bit more tolerable[/p]
- [p]Adjusted volume levels for some background music[/p]
- [p]Tweaked conversation branching conditions for “Steady Promotion Activity”[/p]
Fixes
- [p]Fixed a bug where various parameters weren’t changing as expected on specific dates.[/p]