Goofy Gorillas

Goofy Gorillas 2.2

Version
2.2
Version Date
Sept. 7, 2024
Links

Patch Notes

Goofy Gorillas 2.2 Patch Notes - Original Jungle Gym Returns!

The Original Jungle Gym Returns!
It has been a long time since the original map has seen any work, but now it is back and with a big make-over!
This map has taken the foundation of the original and has built upon it so that it not only plays better and fits more styles of gameplay, it now features more landmark areas so that everywhere you go should feel unique and interesting, all while maintaining the nostalgia vibe the original was known for… and yes, the bowling is back too!

This new map features a new time trial and a new Fruit Frenzy with separate high scores for each jungle gym. When you switch venues, the high scores list will show your personal best for the time trials within that venue.

This map is now the new default map. To change to the Reburbished jungle gym, visit the Game Settings menu as the host. You'll see the list of currently available jungle gyms and a description of each place.

Changes to The Randomised Player Selection
The randomised player selection has been improved for all of the gamemodes that use it. Players felt that the way the selection worked was unfair, giving other players more opportunities to be selected and leaving some players with no opportunities.
In this update, the player selection will use a weighting system. For each round a player is not selected, their chance to get picked in the upcoming round will increase. The weight will reset once picked, so the likelihood of being picked again in the upcoming rounds will be slim.

In short, this will work a lot more like a round-robin system but there will still be a chance that another player can be selected instead of the same order. It should give players more equal opportunities to be selected.

Other Notes
- New item: Bowling Ball.

- New item: Basketball.

- Audio reverberation is now different depending on the area, i.e. tunnels, bowling alley and basketball court.

- Reworded some parts of the Create a Server menu so that it's clearer as to who the session is available to.

- Recoloured the inputs on the UI so that it's more easily readable.

- The respawn locations during King of the Castle will now be more focused around the current throne.

- Made adjustments to some default settings of gamemodes to better fit the new larger scale map.

- The Goofy Rifle model now has a plastic sight at the front and is now blue. The Goofy SMG is now turquoise.

- The fire rate for the Goofy Rifle and Goofy SMG has been increased.

- The Goofy Rifle and Goofy SMG now have a gun-related crosshair.

- The Goofy Rifle and Goofy SMG now have new animations while sprinting.

- Adjusted bullet damage for both guns.

- Adjusted the audio of bullet sounds and gun firing sounds.

- Added extra VFX when a player is KO'd.

- Adjusted the VFX of the bullet splash when hitting anything besides a player.

- Adjusted how the lights change colours in the stars room. The previous colour transition method was causing performance issues.

- Added extra information on-screen on what to do when the round starts/you change roles from being caught.

- Removed the auto item switching when placing a banana peel/throwing a stink bomb as a Survivor in Infector: After Hours.