Goofy Gorillas

Goofy Gorillas 2.33

Version
2.33
Version Date
Dec. 19, 2024
Links

Patch Notes

Goofy Gorillas 2.33 Patch Notes - It's Christmas!

Santa has delivered everyone's gifts… but where?
Despite having a busy schedule, Santa decided he had enough time to hide the gifts around the jungle gyms instead of leaving them in the entrance. How inconsiderate of him!
There are 3 new cosmetics that can be claimed, two are found in random gifts and the last one after finding all of the gifts.

Don't worry, the locations of the gifts are more forgiving than the Halloween wisps! However… not everyone will have the same hidden gift locations. Happy hunting!

New jungle gym: The Complex!
As the Refurbished map is seeing a lot more action recently and it has been a while since the Original map was released, I figured a new map was due. The Complex uses the same space as the Refurbished map, but the layout is way more open and has more room for parkour. This map is designed for faster-paced gameplay, so it fits well for Deathmatch, Tag, Juggernaut and King of the Castle.

This map features the spinning sweeper machine, with the speed being controlled with buttons in the map. There are 3 speeds: off, slow and very fast! Do be warned, getting hit by the sweeper will deal extensive damage, even to the Juggernaut.

Since the layout is more open, it is much easier to navigate than the other two existing maps, and is now the default map to help new players familiarise themselves with how the game works before they decide to venture to the big maps.

As this map is a lot smaller with no real hiding spots, Infector and Infector: After Hours are disabled.

Other Notes:
- The Christmas tree is back + snow has covered the carpet!

- The Game Settings menu has received an overhaul, making each changeable setting more defined. The Jungle Gyms sub-menu is now integrated into the main section to create one whole menu.

- Added Monocle & Moustache (level 31), alongside 3 new Christmas cosmetics from the gifts.

- Renamed Dynamic Venue Layout to Add Random Walls.

- Added extra text pop-ups at the start of rounds to inform players of what they should be doing.

- The Boxing Glove dash's hitboxes have been height adjusted + the dash is no longer stopped when hitting a player. Dashing through multiple players is now possible.

- Each Throne in King of the Castle now lasts 90 seconds, up from 60 seconds.

- Made adjustments to the respawning system. Players should now respawn closer to the action, or the current Throne in King of the Castle.

- Adjusted the Deathmatch default time and score limits.

- Added a warning when picking up a Basketball or Bowling Ball during a gamemode since they don't do damage.

- Added a mute function to specific players in the pause menu.

- The requirement for the 'Hey! Catch This!' achievement has been changed + renamed to 'The Firestarter'.

- Dodgeballs now deal bonus damage when hitting the upper body, but still not as much damage as a headshot.

- Added the 1-4 keybinds to the magic spell's UI when using keyboard + mouse.

- The Slimeball spell's damage has been increased.

- Added an option to remove player collision during the gamemodes.

- Fixed an issue with some video settings not applying.

- Small fixes with the control remapping settings.

- Made changes to the default voice input settings.

-sponge