GRAB

GRAB 0.72.0

Version
0.72.0
Version Date
Feb. 5, 2026
Links

Patch Notes

v0.72.0 - Huge Valentines Update

[p]This update adds a brand new lobby, fresh cosmetics, and a big set of improvements for code blocks.[/p][p][/p][p]What’s new[/p]
  • [p]New lobby[/p]
  • [p]New amazing cosmetics in the shop[/p]
  • [p]Code can now read player positions, colors, and more[/p]
  • [p]Code can now change the text on signs[/p]
  • [p]Code can now change the color of color blocks[/p]
  • [p]Code can now trigger triggers directly[/p]
  • [p]Code can now be configured to run before or after the player is moved, making it easier to attach objects to the player smoothly[/p]
  • [p]Code can now be configured as shared, running on one system and syncing the output with all other players. This allows things like cars and random number generators to stay in sync[/p]
  • [p]Breaking blocks now have an “is shared” checkbox. If disabled, they will no longer be synced between players[/p]
  • [p]Spawns can now be hidden[/p]
  • [p]Added a reference for code blocks in the code editor and rules section[/p]
  • [p]Added an indicator on the player list when someone is in a different sublevel than you[/p]
[p]Fixes[/p]
  • [p]Fixed a bug that could cause animations, trigger connections, and other things to get lost[/p]
  • [p]Fixed a bug that made physics objects not grabbable within gravity zones[/p]
  • [p]Fixed a bug that could cause an object’s pivot to change to the current animation frame[/p][p][/p]
[p]I am looking forward to seeing what you build with all these new powerful features![/p]