πΉ Story Campaign
- [p]Play through the first four chapters of the story[/p]
- [p]Refined cutscenes, dialogue, and pacing for smoother storytelling[/p]
- [p]Updated Quest Journal now tracks both main quests better/ Side quest still in the works[/p]
π₯ Bonfire System
[p]Bonfires are now the heart of your journey.
At any bonfire, you can:[/p]
- [p]πΎ Save your progress[/p]
- [p]β€οΈ Heal your party[/p]
- [p]πͺ Level Up using earned EXP[/p]
- [p]π² Cook meals from ingredients[/p]
- [p]βοΈ Brew potions and tonics[/p]
- [p]πΊοΈ Fast Travel between discovered bonfires[/p]
[p]Bonfires now serve as full rest hubs., making exploration, crafting, and leveling seamless and rewarding.[/p]
βοΈ Gameplay Systems
- [p]Skill Tree System: Unlock and upgrade abilities as you level[/p]
- [p]Cooking & Brewing: Combine ingredients from enemies or shops to craft healing items and buffs[/p]
- [p]Item Storage: Deposit and withdraw crafting ingredients at chests[/p]
- [p]Gold Storage: Manage your funds in item shops vaults., deposit, withdraw, and check balances[/p]
- [p]Combat Tweaks: Enemy health and scaling adjusted with enemy level and a difficulty slider[/p]
π Quality of Life Improvements
- [p]Optimized menus and smoother navigation[/p]
- [p]Fixed bugs in dialogue triggers and fast-travel points[/p]
- [p]Minor map touch-ups and collision fixes[/p]
[p]π‘
Demo Players:The
Demo Build now includes a limited updated
Bonfire System and
Chapters 1β2.[/p]