Major new game build published!
[p]See the full release notes for details on the changes, updates and bug fixes included.[/p][p][/p][p]
Release Notes: [/p]
- [p]New(Lighting): change lighting to mixed, real-time and baked setup.[/p]
- [p]100% baked lighting available for low-end systems.[/p]
- [p]Dynamic and mixed lighting available for faster systems.[/p]
- [p]Distance shadow masks ensure models always cast a shadow.[/p]
- [p]Added Adaptive Probe Volumes for indirect lighting.[/p]
- [p]New(Smart Resolution): experimental feature, for very low-end systems.[/p]
- [p]New(Build Pipeline): optimized and reduced the long game build times.[/p]
- [p]New(Cinematic Text): zones now show Location / Time / Weather messages.[/p]
- [p]Improve(Memory Use): reduced RAM memory usage required by the game.[/p]
- [p]Improve(Shader Rendering): reduced and optimized shader variants.[/p]
- [p]Improve(Performance): optimize game textures for better GPU performance.[/p]
- [p]Improve(Reflections): added baked reflection probes for better performance.[/p]
- [p]Improve(Time of Day): modify system to be compatible with lighting changes.[/p]
- [p]Improve(SSAO): optimize and provide SSAO for medium and high settings.[/p]
- [p]Improve(TV Menu): improvements to usability and various settings display.[/p]
- [p]Improve(Actions Assistant): add settings for game, locomotion & graphics etc.[/p]
- [p]Improve(Paint Tools): add Radial Menu option to glue spray can to hand.,[/p]
- [p]Chore(Asset Upgrades): various asset upgrades for new Unity features.[/p]
- [p]Chore(Graphics Settings): add a new Ultra setting for high-end rigs.[/p]
- [p]Chore(Weather): check weather configuration and switch cloud presets.[/p]
- [p]Optimize(Actions Assistant): add more sub canvases for better performance.[/p]
- [p]Bug(Zones): fixed and optimized various level zone logic issues and bugs.[/p]
- [p]Bug(Interactables): improved logic, fixed edge-cases and solved issues.[/p]
- [p]Bug(Actions Assistant): fix the missing tooltips and related issues.[/p]
- [p]Bug(Actions Assistant): fix black model anomaly by updating camera mask.[/p]
- [p]Bug(Clipboard): UI was visible when changing time of day, change layer.[/p]
- [p]Bug(Player): fix invisible objects issue when zoning back to player home.[/p]
- [p]Bug(Cinematic Text): fix the weather and time of day message formats.[/p]
[p][/p][p]
Visually the game now looks better on both low and high settings, see the video below![/p][p][/p][p][/p][p]
Important note: all game settings have been reset with this update, as new options added, and graphics configurations adjusted. A reset like this will happen only on a rare occasion.Support GB: If you’re enjoying the game, please consider leaving a review on Steam—it’s a great way to assist the project and helps us continue improving![/p][p][/p][p]Content Build ID: 19382543[/p][p]
// Wildstyle @ Graffiti Bombing[/p]