[p]Greetings![/p][p]This is a small balance patch focused on New Game+ (Nightmare Mode).[/p][p]
Enemy health and damage have been significantly reduced. Nightmare Mode ended up being far more punishing than intended. The goal was to recreate a sense of challenge for a second playthrough, but it went too far. This update pulls things back, especially for
Nightmare I.[/p][p]As a result, New Game+ runs should now feel much more manageable for players who want to revisit the story or complete content they may have missed.[/p][p][/p]
Additional Update (Build 260426)
- [p]Fixed an issue where the Nightborne ability could cause problems with the player’s Max HP.[/p]
- [p]Adjusted how Nightborne works:
it no longer limits Max HP. Instead, it now uses your current Max HP and increases the damage taken while controlling the shadow.[/p]
[p]This change prevents cases where Max HP could become incorrectly locked.[/p][p][/p]
[p]I’ve also settled into my new place, so I may continue releasing small fixes and adjustments for
Gravethorn when needed.
That said, my main focus is now on
the next project.[/p][p]Still, if the opportunity comes up, I’d like to surprise you with a few more additions.[/p][p]Until then, take care 🖤
—Mirac[/p]