Gravethorn
Gravethorn 1.4.2
Version Date
Aug. 17, 2025
Patch Notes
Gravethorn Demo – Patch Notes (1.4.2)
Mechanics & Controls
- [p]Gold Veins added
Large and small gold veins can now be found throughout the regions. Attacking these veins yields gold, creating an additional source of income.[/p][p][/p]- [p]Jump & Gravity Adjustments
Jump force and gravity have been rebalanced. Jumps feel smoother, and falling transitions more naturally.[/p]
[p][/p]
[p][/p]
UI, UX & Accessibility
- [p]Shrine Menu — Quick Travel to Chapel[/p][p]A dedicated “Travel to The Chapel” button has been added below the Travel button in the Shrine menu. Once you’ve unlocked Travel, this makes reaching the Chapel faster without searching for it in the destination list.[/p][p][/p]
- [p]Quick Item Menu Tutorial[/p][p]A tutorial prompt for the Quick Item Menu has been added to the later sections of Ravenbell.[/p]
[p][/p]
[p][/p]
Audio & Visual Feedback
- [p]Dynamic Chapel Music
The Chapel now plays different background tracks depending on how many Memories the Inquisitor currently holds.[/p][p][/p]- [p]UI & Upgrade Sound Effects[/p]
- [p]New sound effect when acquiring an item.[/p]
- [p]Updated sound effect when performing an upgrade.[/p]
- [p]Several missing sound effects have been implemented.[/p]
[p][/p]- [p]Gold Collection Visuals
Gold obtained from enemies, veins, or consumables now briefly hovers before flying toward the character, simulating the feeling of physically collecting coins.[/p][p][/p]- [p]Door Transition Effects
Walking through doors now includes a new step animation/sound effect, making transitions feel more grounded.[/p]
[p][/p]
[p][/p]
Bug Fixes
- [p]Fixed a bug introduced by Input Queue: if the player tried to attack after dying, the death animation was skipped and the character stood idle instead.[/p]
- [p]Fixed an issue where holding the Interaction Button could bring up the Quick Item Menu in contexts where it shouldn’t appear.[/p]
- [p]Fixed a bug where jumping out of a dodge caused restricted movement for a short time.[/p]
- [p]When the Inventory or Map interface was opened, background sound effects kept playing; this has been fixed.[/p]