Guilds Of Delenar
Guilds Of Delenar Patch .14 Rogue Savage Tree, and lots of fixes.
Version
Patch .14 Rogue Savage Tree, and lots of fixes.
Version Date
March 19, 2019
Patch Notes
Patch .14 Rogue Savage Tree, and lots of fixes.
Ok here is the last of the round 1 Rogue Stuff. As well as more fixes and changes that should make the game better for you all :)
- New Rogue Skill Weaving: Savage, This buff adds .5% life steal per stack times the number of bleeds on the target (this can get quite large)
- New Talented Rogue Skill: Twin Slash, does moderate direct damage adds a debuff to the target, and to 1 other random enemy in melee range.
- New Talented Rogue Skill: Blood Thinner, Does minor poison damage over 3 turns, and doubles the duration of bleeds on the target.
- New Talented Rogue Skill: Slice and Dice, Does Substantial direct damage and adds a large bleed to the target, Slice And Dice does 5% more damage per bleed and poison on the target. Gains all bonuses to Precision Strike and Lacerate.
- Fixed a bug where it was possible to become scroll locked.
- Fixed a bug where mob stats where not being added correctly.
- Fixed a bug where mobs could enter an infinite loop error state.
- Fixed a click though issue with items in all menus that contain items.
- Added a tutorial about the pause button…
- Fixed a bug where a unit drag in the guild menu was focusing on building nodes…
- The stash now has a treasure chest image for its art
- The create party button now says "create party"
- Fixed an engine level, game wide bug where text over text buttons could sometimes be slightly blurry.
- You can now right click the slot in the party creation window to remove a unit.
- Slightly expanded the melee attack range of all characters.
- your party's health bars will now be green, this should help to make it easier to see who is on which team.
- Fixed a bug where attack power rating was not being calculated in properly.