Guilds Of Delenar

Guilds Of Delenar Patch .16: EA Build, and Achievements

Version
Patch .16: EA Build, and Achievements
Version Date
March 22, 2019
Links

Patch Notes

Patch .16: EA Build, and Achievements

Hey Everyone!

Thank you for all the testing you all did, it was an amazing help to me! This will be the final build prior to Early Access on Friday March 22 :)

The game is coming along, and it should be quite stable, from here I should be able to consistently add content to the game and really flesh out and add systems.


Patch Notes:

- Achievements! Then again steam has to enable them… But they are there for whenever steam decides to enable them…
- AI is now a bit better.
- Added a story chunk has been added when you enter Despot Cave.
- Added a story chunk telling you about the optional quests.
- Redrum now has Cleave
- Redrum now starts with warrior Skill weaving stacks.
- Fixed some text and unit scaling issues with resolutions above 1080p (even tho these resolutions are not officially supported).
- slightly increased battle walk speeds
- Slightly increased town walk speeds
- Walk speed now scales to resolution better.
- Fixed a bug in the tavern that allowed you to go below 0 gold.
- Upkeep costs have gone up slightly.
- Iron Bear Blacksmith will work as an item shop until I get the intended Blacksmith functionality in.
- Item shops will now leave more spaces open to sell to.
- A level up indicator has been added to various places to show that a character has talent points to spend.
- I did some optimization work, my tests indicated that it has freed up about 10% resources at some critical points.

I look forward to seeing you all playing the game! Happy questing!