GUILTY GEAR -STRIVE-

GUILTY GEAR -STRIVE- 1.10

Version
1.10
Version Date
Oct. 14, 2021
Links

Patch Notes

Ver1.10 Update Notice (2021/10/15)


An update to Version 1.10 will be released on October 15 for Guilty Gear -Strive- with battle balance adjustments and fixes for issues in each game mode.

General / Game Modes


  • Reduced the network connection time upon login.
  • Added a “Sync R-Code with Server” feature under System Settings from the main menu Settings option. Using this feature downloads the R-Code from the server and applies it as the R-Code for the current save data. Please use this feature when your save data has been deleted or lost.

Network Mode


  • When the player’s suggested floor is the Celestial Floor, they will now begin matching on the Celestial Floor after selecting Quick Start from the main menu.

Training Mode


  • When Counter Setting and either Automatic Psych Burst or Automatic Roman Cancel are set simultaneously, the Counter Setting will be prioritized.

Battle


  • Fixed a bug where sound effects for flame attacks would be played multiple times under certain circumstances.
  • The battle version has been updated from 1.04 to 1.05. Please refer to the following URL for more details and breakdown of each character changes → GGST Webpage link
  • *You can check the battle version in the Replay Theater, etc. Some missions in Mission Mode have been changed to reflect this.

R-Code


  • Fixed a bug where the Maximum Combo Damage and Maximum Combo Hits would not be displayed properly. Previous data will be reset on login, and properly registered from current gameplay.
  • Damage from Wall Break will now be included in Maximum Combo Damage, Total Damage Dealt, and Total Damage Taken.

Other


  • Fixed a bug where the Network functions would not respond properly, mostly after viewing a large amount of play data from the Ranking screen.