GunWorld VR
GunWorld VR PvP Mega Update
Version Date
July 11, 2023
Patch Notes
PvP Mega Update
Update 36 - PvP mega update - 8 new PvP modes, new PvP maps, new mines, and new Rank and XP system
Hey everyone, the PvP Mega Update is now officially out, let's get tactical with each other! We've added 8 new game modes and 3 new PvP maps, all for you to test out your amazing PvP skills and tactics. There is now an official XP and leveling system in Gun World VR, where you can rank up and earn credits. You will soon be able to spend your credits for awesome things in the future, so lets see how many credits you can earn in Gun World VR!
Main Features:
-Tons of new PvP content, modes, and new PvP maps
-New PvP map: The Hood
-New PvP map: Base War
-New PvP map: Wargame
-8 new PvP game modes (Conquest, Global Conflict, Team Deathmatch, Free for all, NPC hunting, King of the hill, Kill confirmed, Capture the flag)
-New Mines mechanics, and 3 new mines (Claymore, Bouncing Betty, AT mines)
-New Rank, XP, and credit system when ranking up
-New hand position adjustor, you can now adjust and fine tune your controller's location in game
-Lots of bug fixes relating to performance and movement handling
-Pistols will now have proper 2 hand grip animations
-New 6 seconds of spawn protection, to reduce chance of spawn kills
-Tons of new PvP multiplayer mechanics
New:
-8 new PvP game modes (Conquest, Global Conflict, Team Deathmatch, Free for all, NPC hunting, King of the hill, Kill confirmed, Capture the flag)
-New PvP map: The Hood
-New PvP map: Base War
-New PvP map: Wargame
-New Rank and XP system, you can now earn XP in multiplayer and rank up
-Added credit rewards when ranking up, you will now receive credits every time you rank up
-Claymores (Ordinance)
-AT mines (Ordinance)
-Bouncing Betty Mines (Ordinance)
-Ability to shoot and damage mines to trigger premature detonation
-New Hand position adjustor in settings map, you can now fine tune your hands position for a better fit
-New Health bar UIs for showing other players name and health in multiplayer
-Revamped the multiplayer team display panel in multiplayer, to display more information during multiplayer PvP matches
-Added back blast visuals for when firing the RPG
-Added proper 2 hand grip animations for pistols
-Added 6 seconds of spawn protection, to reduce chance of spawn kills
-Added a button in the Multiplayer lobby UI to nudge the host to start a match
Changes:
-fixed npc bug in compound raids where npcs will spawn and stand still
-removed distortion effects for reticles inside scopes, to make it similar to real life
-fixed bug where players can still grab and shoot guns after death in multiplayer
-added fix for twitching hands ragdoll when player dies in multiplayer
-added fix for movement and zero health bug
-fixed revolver not being able to reload issue in multiplayer
-improved performance in AK mag slapping in multiplayer to make it more fluid in multiplayer
-improved speed of hand movement to better follow your controllers
-increased jumping height of player, you can now jump higher to reach new places