Added climbable pipes to places where player could accidentally fall and could not get out;
Fire stairs leading to rooftops are more accessible now;
Added a few physics objects here and there;
Zipline colliders improved;
More lights in some very dark zones;
Zero-G: Reduced intense green color to more neutral;
Ammo Workbench: If a gun has magazine/bullets inside, it will eject them and set those you want to use. This generates some useless bullets under the gun — we'll fix this soon;
Enemy Generator: Gave it more space so giant enemies won't stuck in the wall behind anymore;
Starting Lobby: Slightly changed Map Menu layout;
Pause Menu: Larger active button zones for Camera, Reloading, Spawner and Remover;