Hi again!
[p][/p][p]Seems like a weeboh got into the code and caused the Collapse Speed to use the Obstacles difficulty setting instead.[/p][p][/p][p]That could make it very very fast![/p][p][/p][p]We have also made it so that weebohs following you will be slightly less likely to get stuck staring down into the ground.[/p][p][/p][p][/p][p]That's all![/p][p][/p][p]
Patch notes:[/p]
- [p]Fixed Collapse Speed using the Obstacles difficulty setting instead of its own[/p]
- [p]Weebohs are slightly more balanced (but not very)[/p]