Monochromiums!
The long awaited Headcount update is here! Featuring the new level "Bombs Away", this update brings new content, MASSIVE amount of bug fixes and polish. Special thanks to our dedicated playtesters and, of course, our community! If you'd like to join our playtester team, join our discord and give Mike a ping.
Discord.gg/monochromeAdditions-Animations updated for enemy types
-New enemy types (Bomber, Truck, APC)
-New Level (Bombs away)
-New Audio added and attenuated
-Barricades added
-Steam Index controller functionality added
-Vive Cosmos controller functionality added
-Enemy vehicles gibs added
-Materials and Particles optimization
-New shootables added
Fixes-Fixed player controller offsets
-General player pathing adjustments
-Improvement on gameplay scripting
-fixed issue where enemy would disappear
-Improved enemy spawn and triggers
-Fixed enemy soldiers not having footsteps
-Improved game pausing
-Fixed recoil on secondary grip mode
-Lighting adjusted
-2handed gripping improved
-And much more general improvements