Today 1.0rc1 update of our game Headshot VR is published.
This is a very serious update, a lot of visible changes, even more invisible, but noticeable: stability has been improved, some bugs have been fixed (not all, but many).
So, meet version 1.0rc1:
Added:
- Localization (English, Russian, Chinese, German, Spanish)
Our users have requested localization in multiple languages. We don’t have too much text in the game, we’ve all (almost) translated. If there are inaccuracies in the translation - please write in support.
- New 3D-design of the main menu
The main menu we have now is amazing (well, we like it), all the graphics settings, character settings, slots, the transition to online and offline games are made from one location - the menu. I hope you will like it
- New design of other menus. The wristband menu is also slightly modified and what menu we still have there is - I don’t remember.
- Music on the menu
Without music, it’s very sad, we made music on the menu
- Transitions between screens in the form of white balls
- The sound of a passing bullet
- Particles at steps
- Effect - Particles on character respawn
- Displays the last shots that caused the player to die - after death you can see who and from what point he killed you in battle.
- Death Camera
- Spectator camera - after death, you can fly over the stage and watch it
Improved:
- New sounds
- Plume from the shot
- The head is now fixed in size, without affecting the character’s scale.
- Green marks on gun sights to facilitate aiming
- Shotgun and sniper reload with one hand
- Reduced damage when shooting bots
- Changing the aiming logic
- 2 times faster reload
- Smooth sniper rifle rendering
- Sniper rifle now works on both eyes
Fixed:
- Game freezes when exiting
- Random reloads at the end of the sprint
- Many minor fixes
Work does not stand still - so go in, play, the more players in the game - the more interesting!
And again, please report all bugs