Heavy Hearts

Heavy Hearts 0.8

Version
0.8
Links

Patch Notes

0.8

MAJOR UPDATES
--Added H scene "Lick". Accessable when talking to Phanie in her court.
--Significantly Upgraded H scene "taking a bath in the grove" Revisit it either in the gallery or in the first level to see what changed.
--Added small pixelated lewd moment for Kevin and Vivi in Yuhold that you can see after saving Christmas (it is very small)
--Added Access to 4 new zones: Order of the Berserker, Cragshanty, Yulehold Summit, and Astralgear Atlier.
--Added completion image for Luminea for when all achievements are made (featuring Melissa Belladonna and Yuhiss)
--Added Completion Image for Yulehold (base)
--Added "Petting Dog" image When achieving Crew Lv2 and to the gallery
--Added Access to the old Camping with Priscilla H scene to the gallery. Sorry I never added it.
--Added Heart of Stone for all characters in new zones.
--Finished "END OF DAYS" mission which leads to the ending.
--Added Barriq to the Airship, assuming he is saved. His purpose is to upgrade your "Charge Speed" if you have the right items.
QOL UPDATES
-- When Luccia is healed by Rhed or by absorbing an enemy element, green heal numbers now work appropriately. The same applies for enemies that heal. This was something simple that I just neglected and im sorry for that.

--Reworked the Skills display in the Inventory Menu
--Added a failsafe to prevent player from entering the wrong zone from the WM while the character is in motion
--While in Glithe mode, Physical (Tentacle Whip) and Magical attacks were imbalanced. Magic deals more DPS than Phys. Instead of changing it, each MAG shot reduced POISE by -3, making the power drain much faster.

--When Luccia is in Glithe Mode, Dog now becomes WW and assists in the fight.
--Reduced ATB bonus for basic attacks (Orb buildup will be slower)
--Added Void Ember missions across all 4 new levels. You will need to do a main story task in each zone to access a void ember, which continues the game.

--Added "catch crabs" quest to Starfall Shore
--Added Mausoleum to Ebonveil
--Added Wererat quest to Ebonvail
--Added an Arrow to the world maps to make it easier for casual players to know there is more to the game after each continent.
--Fixed an issue where skipping a scene makes Bust issues.
--Modified Elemental Effects in Combat
--Fixed a weird sprite issue with the Tornado AOE attack done by some enemies.
--Remove some bloat from the file system
--Fixed Dragon Melissa's hit numbers. They now appear over her head and not the center of her body
--Fixed a problem that caused Luccia to still be in her Dress after the Yuhiss/Melissa fight
--Luccia's level progression has been altered for balance. Previously, it capped at Level 5 which typcailly would be gotten before the end of the first continent. It has been expanded to Level 9, and it is intended to be gotten with some grinding (not much though)

--Found an unreported issue where Lv2 Heavy Attack's base damage was not inherited from Luccia's level. It was always doing damage based on lv1 numbers. It now adjusts its power based on Luccia's level, like the other heavy attacks.

--Same issue with Luccia's parry. The counterslash now inherits 1/4 of Luccia Min/Max attack
GAMEPLAY UPDATES
--Upgrades are now changed.