HELLo, brave warriors from HELL! How are you? 😈
We have a Campaign Demo update based on your awesome feedback!
Included in the changelog below you will find bug fixes, improvements and also tweaks to the core mechanics.
The game is still in development, so keep sharing your feedback here 👍
Check the demo update and don't forget to add the game to your wishlist!
https://store.steampowered.com/app/753590/Hellbound/Tobias Rusjan and the team at Saibot Studios—-
HELLBOUND: DEMO - CHANGELOG v1.0.1Gameplay improvements and tweaks- Increased the range of the Head Crusher
- Motion Blur is now disabled by default
- Removed item magnetism from the Options Menu
- Rebalanced gravity and jumping to make it more fluid
- Added momentum to character movement to make it feel more organic
- Max Shell amount for Triple Shotgun increased to 60
- Made Lava boundaries more clear
- More health and armor pickups
- Collision area for pickups increased
- As of the survey results, we removed sprinting and increased the running speed
Quality of life improvements- Switched FOV configuration from Horizontal to vertical: this will allow to set wider FOV angles and also provide better support for Ultra Wide displays.
- Vertical FOV range is set from 30 to 90. Default value is set to 59 (90 horizontal FOV for 16:9 displays)
- Added bindable key to Interact Action
- Disabled motion blur by default
- Disabled FOV changes while running
- Improved Heart and Shield item VFX
Bug Fixes- General Collision fixes
- Enemies appearing from nowhere fixed
- Fixed a bug in options menu that reseted the Motion blur option
- Armor and Health rounding issues fixed
- Fixed a bug that prevented the Doors to make corpses explode upon
- Fixed item displacement over time
- Doors no longer get stuck when an enemy body is underneath them
- Pickups fixed for demo
- Autorun is now off by default
- General main menu fixes:
- Resetting the values now works
- Changing crosshair now works
- Windowed/Fullscreen switch now works
- Resolution changes now works
- Added confirmation window when pending changes are detected
- Secondary input buttons now work
- Added more graphical options
- Motion blur is now off by default