Hero Siege
Hero Siege BETA Patch 118
Version Date
June 30, 2020
Patch Notes
BETA Patch 118
We are now ready with the content for next season, but will put time to polish everything and work on balance. We will announce a release date for Season 10 soon.
General
- Plague Doctor is now 100% playable
- Shield Lancer is now 100% playable
- You can no longer cast town portal in the tutorial room
- Added a light source to exit portals in dungeons
- Relics now show the stats + the effect text
- Added player level as a multiplier to manacosts
- Increased base MP per level
- Physical Damage now shows as Physical Damage, not "Damage"
- Increased gap from superior to rare, from rare to legendary and from legendary to mythic
- Increased Mythic item value from 9.75 to 12.75
- Balanced Commander enemies having too much hp etc
Fixes
- Fixed the Mana and Health replenish system
Marksman
- Fixed Territorial Offense image speed
- Explosive Technician now gives rockets after level 10 on talent
- Decreased Turret attack speed a bit
Pyromancer
- Fixed Calamity not increasing damage
- Fixed Burning ability scaling to crazy numbers
White Mage
- Increased Curse proc chance & removed the knockback
- Black Mass corrected, now deals damage according to enemy current HP & slows them
- When attacking a curse enemy, white mages attacks can spread curse to enemies close to the target
- Healing Zone is now following the player
Demonspawn
- only 1 Bone Fragment can be attached to a single enemy
- Ossification now gives you an absorption shield instead of damage reduction
- Cartilage Buildup now explodes when in contact with enemy or ground, releasing a bone fragment
- Fixed the bug where 0 mana will result in constant cartilage from mana shield
Nomad
- Sun Ray now increases its damage 10% after every cast up to 5 stacks
Marauder
- Fixed Chains not dealing damage
Necromancer
- Optimized Poison Burst