Heroes of Steel RPG

Heroes of Steel RPG Update #75: Auto-Glom and Bug Fixes

Version
Update #75: Auto-Glom and Bug Fixes
Version Date
May 16, 2016
Links

Patch Notes

Update #75: Auto-Glom and Bug Fixes



The 75th update seems like a big milestone. We're excited to add a highly requested feature – a new Auto-Glom option. When loading a game, or transitioning between regions, your group will automatically attempt to glom to travel together, if this option is checked. If you don't like it, you can uncheck the option. We've take a first crack at this feature with this update, and will improve and expand it in future updates to cover events like leaving shops, inns, story events, and ending combats. Once we've got a solid test run in with the first round, we'll expand. Please share your feedback so we can keep improving!

We've also fixed a number of longstanding bugs with region loading and issues that could occur if you were unglomming and taking action quickly and then glomming again – that is, your group would just disappear!

v4.2.33 - 5/16/2016
- New Option: Auto-Glom consolidates group when traveling and loading games
- Fixed issue with hero sometimes disappearing when going in and out of Glom
- Fixed display issue with Sacrifice SP restore
- Fixed display issues with -Crit % curses from enemies
- Fixed story issues with Tevensa and Otherworldly Haven