Hijong Park's Defender Patrol

Hijong Park's Defender Patrol 2.5

Version
2.5
Version Date
Nov. 1, 2025
Links

Patch Notes

v2.5 Patch Notes

  • Added custom mouse cursor. This mouse cursor can be used in VR mode, and It can also be controlled with joysticks via "Cursor Axis" and "Cursor Press 1".
  • Added Unit inspection feature. By designating a target with TSU and pressing "Inspect designated unit", you can quickly access to the informations about the designated unit. Binded to I(i) by default.
  • Added frame counter, which can be enabled with "Toggle frame counter". Binded to \(backslash) by default.
  • Added a digital clock on the instrument panel telling the current time of the day.
  • Added Cyclic and Collective position trimming feature in VR. By moving the levers around the collective or right side of the chair, you can adjust the positions of the collective and cyclic. This trimmed position remains persistent after leaving the game.
  • Changed rearming camera view in VR to prevent nausea.
  • Improved training marker message positions, preventing them going out of the screen in monitor mode.
  • Introduced the Pylon weapon fire button for MD-530F. 530F now have two different weapon firing buttons for inboard miniguns and outboard pylon armaments, and both weapons can be fired at once for more powerful and convenient attacks.
  • This weapon fire system will also be applied for AH-1F(S) Cobra attack helicopter in the sequel, firing M197 turret with 2 stage trigger and using other pylon weapons with a button.
  • Dismissing some realism, The Starter switches are moved to the top side of the collective stick to reduce confusion.
  • Various VR commands had been changed to respect single face button controllers like Vive wands.
  • When not grabbing anything:
    • Opening VR submenu: Grab + primary face button.
    • Pausing game: Holding primary face button while submenu is opened.
    • Interaction assistant ray: pressing primary face button without submenu, when it's enabled in settings.
    Cyclic Sticks:
    • Moving joystick: replaced 4 way hat trimming to 4 quick MFD page buttons, as this trimming is entirely useless in VR.
    • Pressing joystick: Engage force trim.
    • Secondary face button: Reset trim.
    • Primary face button: Pylon weapon fire. (MD-530F only)
    TSU control stick:
    • Secondary face button: DTV/IR switch.
    • Primary face button: ATGM fire button. (for MD-500MG and MD-530F)
    Model 10:
    • Upward joystick can also release latch like secondary face button does.
  • Added "Single face button input mode" that provides alternative control set on some control devices for VR controllers that lacks secondary face button.
  • Joystick inputs on cyclic will get disabled when mouse cyclic is activated to prevent confusion.
  • Every mouse keybinds get disabled when Cockpit interaction mode is activated to prevent unwanted inputs while interacting with the switch.
  • Fixed serious performance drop issue when enemy AI helicopters are requesting fire support from their howitzers.
  • The position of NVGs now can be freely adjusted in VR for the player's preference.
  • Added Polish(Polski) localizations. (provided by Ravenmore)
  • Increased the resolution of menu to allow more space for various languages.
  • Added custom mission start hour slider.