August in HITMAN 2 brings another content drop for Expansion Pass owners, adding the Smart Casual suit and 2 new items to Agent 47’s inventory. All HITMAN 2 owners will also get a host of quality-of-life improvements for various aspects of the game and numerous fixes and tweaks in this month’s update.
Read the the full Patch Notes here:______________________________________________
Game Update 2.60.0: What’s Changing?Sniper Chamber Reload Speed
We’ve added a visual indicator for all Sniper Rifles (when scoped) to indicate how long it will take Agent 47 to add another bullet to the chamber (or the time it will take before you can fire another shot). This will be only be visible for Sniper Rifles but on both Sniper Assassin maps and campaign/sandbox missions. A similar indicator will also be visible to show the time for a full reload.
In the image below, you can see the ‘chamber load progression’ in the bottom right-hand third of the scope, as well as how many bullets are left in the magazine before you need to reload.
The image also includes some subtle hints to an upcoming Expansion Pass location, currently known only as ‘The Resort’.
Sniper Assassin SA
We’ve made a change to ensure that the ‘Sniper Assassin‘ challenge is unlocked when completing the necessary requirements and earning the SA rating. The SA rating is awarded even if a target spots 47 before they can share that knowledge, however this logic was not applied to the ‘Sniper Assassin‘ challenges. This meant that it was possible to earn the SA rating but not unlock the Sniper Assassin challenge.
Not That Fast
We’ve made a change to when the ‘Exit Mission’ prompt becomes available, as a follow-up to a change we made in April. After eliminating the final target, there will now be a 3-second delay until the ‘Exit Mission’ prompt appears and players can exit.
No Evidence
We’ve fixed an issue where the ‘No Evidence‘ challenge does not unlock if either; the body of a sedated NPC is found, or if a target finds a pacified/killed body – even if 47 kills the target before they share that knowledge.
Tag Team
When viewing items in the in-game inventory, we have simplified the tags. Instead of each item reading ‘Non-lethal melee’ AND ‘Non-lethal throw’, it will now have a single ‘Non-lethal’ tag. Same change for ‘Lethal’ items too.
Frisk Detection
When viewing your in-game inventory, we have removed the ‘Detected During Frisk’ tag, since it is no longer possible to get frisked with an illegal item in your inventory. Instead, we will now display a ‘Not Detected During Frisk’ tag on relevant items. This change will make those items easier to identify and remove redundant tags from many illegal items.
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PC-Specific FixesContract Crash
We’ve fixed an issue that could cause players with low-end Nvidia cards to encounter a crash when attempting to launch a contract.
DX12 Stability
We have improved stability when using DX12 on Nvidia graphic cards.
GPU Memory Usage
The Options>Graphics menu now displays GPU memory usage on DX12.
Category Navigation Shortcuts
We’ve added shortcuts for navigating between weapon and gear categories (pistol/shotgun, melee/explosives, etc) and challenges (feats/assassination/classics, etc). We’ve added two options: Use Home and End / Q and E to navigate left and right. (Note that these shortcuts will not have in-game prompts, so feel free to make a “PSA” thread on Reddit to share the word and we’ll give it some gold.)
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Read the the full Patch Notes here: