Hobo: Tough Life

Hobo: Tough Life 0.11.0

Version
0.11.0
Version Date
Aug. 17, 2017
Links

Patch Notes

Update 0.11.007 and gamescom



Hi everyone,

it took us 10 days since the last update, but that's because this one is huuuuge.

Next week most of the team will be on gamescom, where we will have our own booth with Hobo. If you will be there too then you should definitely visit us :) We will be showcasing the game in hall 4.1 stand C15 / D16. This also means that we won't be able to release new features during that time and we will be releasing only bug fixes.

And now to the patch notes:

Features and changes


  • Loading screen
  • Interactable vending machines
  • Reworked crafting system - failure will now cost you more resources, but you will get the item
  • Wetness is increased slower during rain
  • Added new sounds (minigame, lockpicking, etc.)
  • Sleeping animation
  • Fireplace heat is now consistent regardless of outside temperature
  • Consistent minigame generation
  • Possibility to play offline
  • Updated colliders
  • Heavily reworked hideout mechanics
  • Improved game balancing
  • Improved AI navigation - No more stuck NPCs
  • Reworked character control -> movement is much more smooth and input delay is gone
  • Updated conversations
  • Added specific faces to Master, Anatolij and Hanicka
  • Players connection/disconnection notification
  • In-game chat (Press T to say something)

Bug fixes


  • Fixed duplicated building items after death
  • Fixed movement of interactive icons in hideouts
  • Fixed arbitrary deletion of interactive items in hideout
  • Repaired resetting buildings and respawning lockers after loading
  • Fixed conversation scrolling
  • Fixed unlimited experience from policeman conversation
  • Repaired incorrect experience from complex locks
  • Repaired disappearance of cursor when going from options back to game
  • Fixed overlapping lines
  • Fixed conversation lines out of GUI in some rare situations
  • Rubbish bin won't no longer allow to collect multiple items when moving fast
  • Fixed addiction text and inside titles
  • Repaired reopening shop after closing when having selected item
  • Fixed glitches in hideout help
  • Repaired overlapping texts in guide
  • Removed sleep UI glitches
  • Fixed synchronisation issues with client position in bins
  • Repaired possibility to interact with the environment when in coma
  • Added timestamp to saves -> clients will always start with new characters even though server has recreated the world with the same name
  • Repaired shelter roofs -> fixed rain protection
  • Fixed snow collision with the environment
  • Fixed perks (street knowledge) learning from master